Numerical simulations of compressible flow around cylinder at Re=150 and Ma=0.2 using Adaptive Wavelet Collocation Method with charachterisrtic-based volume penalization.
Compresible Flow around Moving Cylinder
Numerical simulations of compressible flow around moving cylinder at Re=185 and Ma=0.2 using Adaptive Wavelet Collocation Method with charachterisrtic-based volume penalization.
W-DNS of Compressible Flow around Sphere, Re=1000, Ma=0.7
Wavelet-based Direct Numerical Simulation of compressible flow around cylinder, Re=1000, Ma=0.7: main vortical structures in the near wake identified by the iso-surfaces of iso-surfaces of the second invariant of the velocity gradient tensor for Q=0.25U2/D2 colored by the magnitude of vorticity.
W-DNS of Compressible Flow around Cylinder, Re=350, Ma=0.3
Wavelet-based Direct Numerical Simulation of compressible flow around cylinder, Re=350, Ma=0.3: main vortical structures in the near wake identified by the iso-surfaces of iso-surfaces of the second invariant of the velocity gradient tensor for Q=0.1U2/D2.
W-DNS of Compressible Flow around Cylinder, Re=500, Ma=0.3
Wavelet-based Direct Numerical Simulation of compressible flow around cylinder, Re=500, Ma=0.3: main vortical structures in the near wake identified by the iso-surfaces of iso-surfaces of the second invariant of the velocity gradient tensor for Q=0.5U2/D2.
W-DNS of Compressible Flow around Cylinder, Re=350, Ma=0.3
Wavelet-based Direct Numerical Simulation of compressible flow around cylinder, Re=350, Ma=0.3: main vortical structures in the near wake identified by the iso-surfaces of iso-surfaces of the second invariant of the velocity gradient tensor for Q=0.1U2/D2 with corresponding computatinal mesh colored by the level of resolution.
Adaptive LES of Incompressible Flow around Cylinder, Re=2000
Adaptive Large Eddy Simulation of incompressible flow around square cylinder, Re=2000: main vortical structures in
the near wake identified by the iso-surfaces of iso-surfaces of the second invariant of the velocity gradient tensor for Q=0.3U2/L2 with corresponding computatinal mesh colored by the level of resolution.
Numerical simulations of supersonic flow around the wedge using Adaptive Wavelet Collocation Method with charachterisrtic-based volume penalization.
Shock Impinging on Array of Cylinders
Numerical simulations of shock impinging on array of cylinders using Adaptive Wavelet Collocation Method with charachterisrtic-based volume penalization.
Galilean Invariance for Characteristic-based Volume Penalization
Demonstration of particle-fluid-particle interaction for compressible flow using characteristic-based volume penalization with adaptive wavelet collocation method and soft-shell model for particle collision: density field and correspnding computational mesh colored by density.
Particle-Fluid-Particle Interaction
Demonstration of particle-fluid-particle interaction for compressible flow using characteristic-based volume penalization with adaptive wavelet collocation method and soft-shell model for particle collision: density field with correspnding computational mesh colored by density and trasparent particle for demonstration of mesh adaptivity inside of the particles.
Adaptive-Anisotropic Wavelet Collocation Method
Demonstration of anisotropic wavelet-based mesh adaptation for acoustic scattering around cylinder using Adaptive-Anisotropic Wavelet Collocation Method: density field with correspnding adaptive anistoropic computational mesh colored by density.
Adaptive-Anisotropic Wavelet Collocation Method
Demonstration of anisotropic wavelet-based mesh adaptation for flow around cylinder at Re = 250 and Ma = 0.1 using Adaptive-Anisotropic Wavelet Collocation Method: vorticity field with correspnding adaptive anistoropic computational mesh colored by vorticity.